Wednesdays in the Workshop Nov. 4, 2020 Creating Virtual Worlds with PlayCanvas Luke Meeken, Penn State University
Description: Virtual Worlds is a teaching resource focusing on experiencing, making and sharing virtual places using a 3D real-time gaming engine. There are versions of this curriculum designed for both PlayCanvas and Unity. This content is applicable to K12 and higher education as well as useful for both in-person and remote instruction. This workshop includes an overview of the resource, student examples and an activity covering the basics of PlayCanvas.